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Orbit Imperium update · 2026-10-22 17:16 UTC

12 changes are live on the official server.

Orbit Imperium update · 2026-10-22 17:16 UTC

These changes are live on the official Orbit Imperium server. Official-server updates are published independently of numbered open-source releases.

# Changes

  • connect browser journeys to verified Orbit players (#22) (commit)
  • autosave production percentage changes (#27) (commit)
  • recover automatically from transient connection failures (#26) (commit)
  • validate fleet destinations and explain dispatch failures (#28) (commit)
  • show public player names in galaxy and reports (#30) (commit)
  • trim redundant game copy and label orbital fleet (#25) (commit)
  • surface unread report alerts in navigation (#31) (commit)
  • avoid storage full warnings for zero capacity (#33) (commit)
  • publish tested commits from main history (#34) (commit)
  • keep work summary navigation contextual (#29) (commit)
  • refresh building actions and correct quote numbers (#32) (commit)
  • turn World into an Empire command center (#24) (commit)

View deployed source on GitHub ↗